xenia-project / game-compatibility

https://xenia.jp
BSD 3-Clause "New" or "Revised" License
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434D0839 - Bodycount #221

Open JohnGodgames opened 9 years ago

JohnGodgames commented 9 years ago

Marketplace

Tested on https://github.com/xenia-project/xenia/commit/d8fa54ffc43907de289e2699626bfe8760162b6f

Ingame.

Issues:

Corrupted text, window clipping, more at video below.

Video:

Video

Screenshots:

bodycount 1 bodycount 2 bodycount 3 bodycount 4 bodycount 5

Labels:

gpu-corrupt-drawing / gpu-missing-drawing / state-gameplay

Sleepy93 commented 4 years ago

Update

Game is working with some performance issue FPS goes down to ~17-30

Tested

On (https://github.com/xenia-project/xenia/commit/c43ccc073da10fcf2ba43c4f90746cbc9b26880d)

Issues

!> 00000004 ExecutePacketType0 overflow (read count 00001050, packet count 00002448) !> 00000004 **** PRIMARY RINGBUFFER: Failed to execute packet. !> 000003D8 XMA: Write to unhandled register (0601): 00000002

Unimplemented

GPU

Writes to unk. register

Log file

Bodycount.zip

bodycount_intro bodycount_menu bodycount_menus bodycount_games

Labels

Emogop commented 3 years ago

The game is fully playable from start to finish using Xenia builds from May 1st, 2021 and on. Performance is very good. You may want to set _query_occlusion_fake_samplecount to 1 to workaround the broken lens flare effect. The bugs I encountered:

  1. One time the graphics went black except for the UI. The relaunch of the emu helped.
  2. One time the CGI has frozen. The game went fine after that. And I haven't experienced the same freeze again during a CGI play Screenshot_829 Screenshot_831