Open sephiroth99 opened 8 years ago
it crashes with nvidia card too (970) but shows a bit more (also have lots of shader\gl asserts)
I was able to get a more clear screenshot with GPU clear cache:
Used EmuCR-Xenia-20151126 I barlly made to the title screen then it crashed
Used EmuCR-Xenia-20151208 Able to get out from the load screen (very glitchy) to the title screen then it just freezes and heavily glitchy. Used alot of time the GPU clear cache option to clean the mess but after the title screen it didn't even respond. New Tags: state-title, video-garbage, cpu-slow-start
Compressed Log - Unpacked size 204MB
Made few tests with some version of xenia including the last version. The same.
Tags: state-title, video-garbage, cpu-slow-start
i get the same two
Tested on (https://github.com/xenia-project/xenia/commit/f89b4626a37dd4d1e5a817909252d3d4dd054299)
hang on loading
Tomb Rader Rise of the CRASH.log
gpu-corrupt-drawing state-title
Tested on https://github.com/xenia-project/xenia/commit/45cee3f8710f34c20612401aedb784bb1d41c63c
Game doesn't show menu after pressing start.
45cee3f 29/4/19
Graphics have regressed(?) https://github.com/xenia-project/xenia/commit/08675ab65e7d896e3fc3701518115614bb632c27 https://github.com/xenia-project/xenia/commit/66a9c9d8120bcb2bc3cd563f75e0d6469654799f
state-menu, gpu-corrupt-drawing
Im new, so I apologize if this is the incorrect way of asking about this. But has anyone been able to make this game work yet, and how? it looks like the same issue has persisted and been mentioned but no action taken? can anyone point me in the right direction to get this playable? I have the same problem of a magenta start screen, can press start and it just spins the loading wheel indefinitely.
Xenia Canary issue: https://github.com/xenia-canary/game-compatibility/issues/174
Marketplace Tested with benvanik/xenia@69e26bc Log Tags: state-load Comments: Bunch of shader translator asserts, one unknown xam.xex import, graphics errors are probably caused by my AMD card, if I let it run past the asserts it crashes in the Catalyst OpenGL DLL code. Screenshot: