Open Zopiahh opened 8 years ago
my audio didn't load and then it did, my bad
and now it's gone again
The audio plays at full speed but is a few seconds behind and keeps dropping out
It's amazing, some games won't even play music or sounds!
As of latest build, the ball doesn't render which makes the game much harder to play ;p
Tested with April 9th 2019 Vulkan release, graphics seem to be 100% although Audio is in need of some serious work. About a 3 second delay.
Tested on May 12th 2022, there's no more audio delay, graphics have no visible issue, however the game crashes whenever a level ends.
https://mega.nz/file/piYWTBgL#ciLLBUQT45HHbdMr6P4KB3Z6prPikCX-zWZMArcm_Ck
It should be noted that progress is saved though, and upon restarting the game you get to the next level
Tested on (https://github.com/xenia-project/xenia/commit/0b4f5ef2865faeef5ca7fd35960f26392d15f0e9)
Same Issue as Caztan, game will crash after finishing a level, however if license masking is turned off the level will complete successfully then progress to the next level without crashing.
Tested on (xenia-project/xenia@0b4f5ef)
Same Issue as Caztan, game will crash after finishing a level, however if license masking is turned off the level will complete successfully then progress to the next level without crashing.
I'm having a bit of trouble understanding the solution you're describing. What exactly do you mean by "license masking turned off"? The only options I see are "0, 1, & -1", all of which still cause the game to crash. I'm assuming "off" means "0", but this still does not work.
Is "license masking" a separate option from "license mask" and I just don't realize that due to my unfamiliarity with the program, or is there some other issue I'm not seeing?
Tested on (xenia-project/xenia@0b4f5ef) Same Issue as Caztan, game will crash after finishing a level, however if license masking is turned off the level will complete successfully then progress to the next level without crashing. xenia.zip
I'm having a bit of trouble understanding the solution you're describing. What exactly do you mean by "license masking turned off"? The only options I see are "0, 1, & -1", all of which still cause the game to crash. I'm assuming "off" means "0", but this still does not work.
Is "license masking" a separate option from "license mask" and I just don't realize that due to my unfamiliarity with the program, or is there some other issue I'm not seeing?
License_mask = 0 makes the level changing work, don't know if there will be other limitations though because I got a message about buying the full game.
En effet en désactivant les licences c'est fonctionnel pour le changement de niveau, reste très léger problème sons, mais plus que jouable.
Ma config "Xenia Xbox360" Menu Batocera v39:
Emulateur = XENIA API Graphique = D3D12 Xbox Live Arcade = aucune licences activitée Render Target Path = RTV Hard Texture cache Memory Limit = 768MB Texture Memory Scale Size = 24 MB Soft Texture Cache Memory Limit = 384MB Soft Texture Cache Memory TimeOut = 30S
Marketplace
Tested on (https://github.com/benvanik/xenia/commit/e95a08fc87a93567eaacf7175475fa921c9bc2d5)
Issues:
(Playable)
Some audio either doesn't play(like the music) or it is delayed by about 5-10 seconds(Sound effects - hitting pegs, menu options etc.)
Log:
Log file
Screenshot(s):
Labels:
(state-playable)