Open agrecalypse opened 8 years ago
Those are some neat corruptions
Tested on (https://github.com/xenia-project/xenia/commit/77e9ab342cb081e229e76d1cda761d3bc5372723)
The game gets through the main menus, save creation, loads cutscenes and, goes into gameplay. The issues begin when you and all the other world npcs and vehicles constantly fall through the map making the intro level unbeatable. Save data is corrupted immediately.
kernel-save-file-errors state-gameplay
Tested on: https://github.com/xenia-project/xenia/commit/e49e26e4a036a5b8a824af47c24804f718efe4ec
The only issue resolved is save files - those are saveable and loadable. The issues with clipping through the wall/ground and not triggering the objectives at the beginning of the game are still present. The new issue is corrupted draw distance (maybe this has to do with non-ROV rendering)
Link to archive (25mb, original file is 1.7GB)
kernel-save-file-errors
Marketplace
Tested on (https://github.com/benvanik/xenia/commit/70b2d09834ef7ace3742bf4d1bd10d3678602d24)
Issues:
Game gets through title, menu & save game creation and cutscene (skipped in video). Gameplay begins and HUD is visible but Trippy Mode is set to Always On. (see video below)
Log:
Log files
Screenshots:
Video:
Video
Labels:
state-gameplay video-garbage gpu-corruptdrawing?