Open DeadPro60 opened 8 years ago
https://github.com/benvanik/xenia/commit/6b8a34c9ba7e4886d7c42de1658682acfffd0a11
https://github.com/benvanik/xenia/commit/e6524aa497703cf002e17849660f201dda3b9b06
https://github.com/benvanik/xenia/commit/1ffa4747dbb08bcb7ed5bd0d2b479b197ca67802
!> 00000028 undefined extern call to 832CAF6C __xam_5D7 !> 00000028 undefined extern call to 832CAF6C __xam_5D7 !> 00000028 GPU: Read from unknown register (044B) !> 00000080 ResolvePath(update:) failed - no root found w> 0000000C libav: Too small input buffer w> 0000000C libav: is not implemented. Update your Libav version to the newest one from Git. If the problem still occurs, it means that your file has a feature which has not been implemented. w> 0000000C libav: If you want to help, upload a sample of this file to ftp://upload.libav.org/incoming/ and contact the libav-devel mailing list. !> 0000000C libav: Could not collect frame! !> 00000004 PM4_DRAW_INDX_IMM(3, 8): Failed in backend w> 00000004 Unsupported EDRAM format k_2_10_10_10_FLOAT used !> 00000004 Texture Cache: Invalid usage flag specified on format k_24_8 (VK_FORMAT_D24_UNORM_S8_UINT) (requested: VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)
Tested on https://github.com/xenia-project/xenia/commit/b7ba3051f22d62aff0795d43e5d5ea7662864b24
Started a new game. 4FPS...
• Almost anything that isn't 2D is not rendered. • This game is extremely GPU intensive!
state-gameplay | gpu-drawing-missing
Marketplace
Tested on (212cd6ee3dbfbf92d85785081e879d7e17b3de3c)
Issues:
The intro loads but when it gets to the 3D part it crashes.
Log:
Log file
Screenshot(s):
Couldn't get any.
Labels:
state-intro