xenia-project / game-compatibility

https://xenia.jp
BSD 3-Clause "New" or "Revised" License
457 stars 145 forks source link

4C4107F2 - Star Wars: The Force Unleashed II #755

Open ThatD07 opened 7 years ago

ThatD07 commented 7 years ago

Marketplace

Tested on https://github.com/benvanik/xenia/commit/d2c84e37ee591b0be2b7406d001d3a9f061584b9

Issues:

Vulkan: Nothing happens

OpenGL: Nothing loads, crashes

Log:

Log file - Vulkan Log file - OpenGL

Screenshot(s):

No screenshots could be taken

Labels:

state-nothing

ThatD07 commented 7 years ago

Update on Issues:

OpenGL: No crash but still nothing on https://github.com/benvanik/xenia/commit/cecc66622f278ca057e19afe86768af6dfe640ba

ThatD07 commented 7 years ago

Tested on: https://github.com/benvanik/xenia/commit/06df598d2884908a536ad608fdcc59de97cf0bbb Both OpenGL and Vulkan does nothing but Shadowplay and Fraps both detect framerate. Idk if state-load is for games like this but if it is, then @Razzile label as state-load.

Log:

OpenGL: xenia.txt Vulkan: xenia.txt

bdeimos commented 6 years ago

Tested on https://github.com/xenia-project/xenia/commit/ba7dc6b2d7187a233d7175c75994828b498bec58

Log:

xenia.zip

Labels:

state-hang

darkquake93 commented 4 years ago

Still nothing happens on latest D3D12 build.

Triang3l commented 3 years ago

GPU>CPU readback needed for HDR brightness.

Etokapa commented 3 years ago

Tested on https://github.com/xenia-project/xenia/commit/e7cd2ffffa418002ea5e526a3edba734d5f24990

Started a new game and played until the screen corrupted. Saves work.

⚠️You must set scribble_heap=true! ⚠️Major graphical issues where the whole screen devolves into corrupted squares. 🔊Moderate audio issues with repeating sound effects. 🔅Most objects will be too bright unless you set d3d12_readback_resolve=true. This will severely impact performance though.

stfut (10)

More Screenshots ![stfut (1)](https://user-images.githubusercontent.com/31154606/103296328-82f8fd80-49bb-11eb-836a-f8cdaf628f51.png) ![stfut (2)](https://user-images.githubusercontent.com/31154606/103296329-83919400-49bb-11eb-813a-edb5d707c07a.png) ![stfut (3)](https://user-images.githubusercontent.com/31154606/103296330-83919400-49bb-11eb-9bd7-ee9245df730f.png) ![stfut (4)](https://user-images.githubusercontent.com/31154606/103296331-842a2a80-49bb-11eb-90af-f0f41b083133.png) ![stfut (5)](https://user-images.githubusercontent.com/31154606/103296334-842a2a80-49bb-11eb-927b-a07682833dbb.png) ![stfut (6)](https://user-images.githubusercontent.com/31154606/103296335-842a2a80-49bb-11eb-9e0a-f51b9a7723f3.png) ![stfut (7)](https://user-images.githubusercontent.com/31154606/103296339-84c2c100-49bb-11eb-9018-573320a2ad91.png) ![stfut (8)](https://user-images.githubusercontent.com/31154606/103296340-855b5780-49bb-11eb-90e8-e637affa829a.png) ![stfut (9)](https://user-images.githubusercontent.com/31154606/103296341-855b5780-49bb-11eb-89fc-99f8de7eeedd.png)

xenia.zip

state-gameplay | tech-middleware-havok | gpu-drawing-corrupt | apu-garbage

LembergUA18 commented 2 years ago

Start game with Etokapa recomendations but after playing 2-3 min game shutdown. I5-9600k Nvidia 2060 Super

UPD With: cribble_heap=true d3d12_readback_resolve=true and vsync=true (if vsync false game has too many frames and it’s caused that game refuce to load at start and crashed after 1-2 minutes if you lucky to start) With turn on vsync I played on DLC Endor from start till finish but game crashed at most action scenes. At most scenes I used Force because with Sword game has more chances to crush.

I hope my recommendations will help those who want to play at DLC Endor that was exclusive for xbox 360 and ps3.

misterboss4 commented 3 months ago

still doesn't work properly, game fails to launch on standard settings

WarpTraveller commented 3 months ago

Configure the emulator as Etokapa said, but still doesn't work well. How can we solve this problem?