Open Parovozik opened 7 years ago
Tested on (https://github.com/benvanik/xenia/commit/09c29bbdc5167347268f6a78163f30a09032ef1a) Fixed characters and global brightness, but still broken shadows and light bug if fire objects on screen
Tested on (https://github.com/benvanik/xenia/commit/2a52156edf4ecc02d9083c31d495e0a927d26438)
Regress - broken graphics, very slow.
gpu-corrupt-drawing regression
For (https://github.com/benvanik/xenia/commit/3d1c2a6c9a5c9e67d17024928fe309aa7fe11ddd) and (https://github.com/benvanik/xenia/commit/ffef59aaa57d59579ef33454831b7b4ed4cbaf88) was almost playable. After Ice Age 3 show broken graphics and very slow render ( vtx_cache?)
gpu-corrupt-drawing gpu-slow regression
Tested on (https://github.com/xenia-project/xenia/commit/94d1106386e571bd371c0cdcb893336f66d364ae)
still partially broken characters and shadows. lighting bug if fire on scene.
Ice Age VK.log Ice Age OGL.log
gpu-corrupt-drawing state-gameplay
Marketplace
Tested on (https://github.com/benvanik/xenia/commit/84758a3a3faa03aed86611380ead1660f2e4657b)
Issues:
Some trouble on animation of models (morphing or something else) and shadows. If a nearby fire, it causes a smearing of the picture (the imposition of some effect with a shift) Sound is good but can randomly broke syncronisation (increase speed) Performance is good. Stable ingame.
Logs:
IceAge3_VK.txt IceAge3_OGL.txt
Video:
YouTube_IceAge3_Vulkan
Screenshot(s):
Vulkan: Vulkan: Vulkan: OpenGL: OpenGL:
Specs:
CPU Intel i5-3570K @ 3.6 GHz GPU GTX 1050ti 4GB RAM 8GB DDR3 (DC) Windows 10 x64
Labels:
gpu-corrupt-drawing state-gameplay