Open DrChat opened 6 years ago
^ How to kill your CPU and destroy your frame time,
but it's easier to debug.
There is always something like SwiftShader https://github.com/google/swiftshader
But I'm not sure that it would help with debugging, and would likely just result in low quality issues raised by people with underpowered computers (i.e. no GPU) complaining about performance.
How feasible is it to implement a reference software GPU?
Textures
Shaders