Closed Katalijst closed 4 days ago
I think this is redundant in 1.21.3, as component changes now allow the selection of the consume animation and sound effect. I have however added a handleConsume function to ItemBehavior, which will be available in 0.18
Describe your feature request.
Add a way to make drinkable item with a behavior that can have a onConusme overridable event. It can be based on a custom potion with custom color and a model with predicate based on the color of the potion
Additional context
No response