Closed ClementDreptin closed 8 months ago
This PR adds a new builtin macro for the engine name.
The main use case I see is writing scripts for multiple engines. This is particularly useful for functions/methods that were renamed like setPlayerAngles that was renamed to just setAngles in s1.
setPlayerAngles
setAngles
This PR adds a new builtin macro for the engine name.
The main use case I see is writing scripts for multiple engines. This is particularly useful for functions/methods that were renamed like
setPlayerAngles
that was renamed to justsetAngles
in s1.