xeolabs / scenejs

An extensible WebGL-based 3D engine. This is an archived project.
https://xeolabs.github.io/scenejs/
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Matrix transforms seem to be screwed #2

Closed xeolabs closed 14 years ago

xeolabs commented 14 years ago

Everything else in the framework tests OK. The previous version of SceneJS works fine. The only area unverified in this version is the matrix transforms, so that's where the problem must lie.

xeolabs commented 14 years ago

Replaced matrix lib with Sylvester. Not quite fast enough, will replace with optimised matrix module soon.