xeolabs / scenejs

An extensible WebGL-based 3D engine. This is an archived project.
https://xeolabs.github.io/scenejs/
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Closed tsherif closed 8 years ago

tsherif commented 8 years ago

It works well, but I've decided to make it opt-in for now as it does cause a noticeable drop in FPS for large numbers of objects. I'll continue trying to optimize and see if it can get to the point where we're comfortable making it the default.

@xeolabs can you check and make sure the changes make sense (particularly in the dirty checking in render).