It works well, but I've decided to make it opt-in for now as it does cause a noticeable drop in FPS for large numbers of objects. I'll continue trying to optimize and see if it can get to the point where we're comfortable making it the default.
@xeolabs can you check and make sure the changes make sense (particularly in the dirty checking in render).
It works well, but I've decided to make it opt-in for now as it does cause a noticeable drop in FPS for large numbers of objects. I'll continue trying to optimize and see if it can get to the point where we're comfortable making it the default.
@xeolabs can you check and make sure the changes make sense (particularly in the dirty checking in
render
).