xeolabs / scenejs

An extensible WebGL-based 3D engine. This is an archived project.
https://xeolabs.github.io/scenejs/
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Allow compilation to be paused #490

Closed tsherif closed 8 years ago

tsherif commented 8 years ago

The use case for this is when you're making significant updates to the scene graph, you can get significant improvements in performance if compilation isn't occurring on each frame. This can currently only be done by pausing the rendering, but that means interactivity gets interrupted, which isn't the case if compilation is paused directly.