Open weshoke opened 6 years ago
I can confirm I had the same issue. Setting the background to transparent worked but I couldn't set the background color of the scene.
As a workaround I found out that if you add an ambient light to the scene like this...
new xeogl.AmbientLight({ color: [.7, .9, 1.0], intensity: 0.5 });
You get a background color from the light properties
Description of the problem
The scene config arg / canvas property backgroundColor doesn't seem to change anything:
xeogl version
Browser
OS
Hardware Requirements