xeolabs / xeogl

A WebGL-based 3D engine for technical visualization. Not actively maintained.
http://xeogl.org
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Ortho and Perspective camera projections now properly conform to viewport boundary sizes. #247

Closed Artur-Sampaio closed 6 years ago

Artur-Sampaio commented 6 years ago

This change allows users to create viewports of size different than that of the canvas without having to manually update camera projection matrices.