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Sonic Adventure 1 various bugs #24

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?

What is the expected output? What do you see instead?

Music may stop after few minutes, bugs with control - character may stuck 
in the ground and slow move to random side:

http://s42.radikal.ru/i098/1005/6f/f2a693897141.jpg 

graphic bugs with sorting textures, i've try all methods of sorting: 
Triangle, Per Strip, off, but it cause another sorting bugs:

http://s52.radikal.ru/i138/1005/f8/1fa0d68b4252.jpg

What version of the product are you using? On what operating system?

NullDC 1.0.4 r13

Windows 7 x64 Ultimate

Please provide any additional information below.

Original issue reported on code.google.com by Metal.So...@yandex.ru on 10 May 2010 at 7:41

GoogleCodeExporter commented 9 years ago
1 bug per report please, there is no way to track multiple bugs in a single 
report.

Firstly.
Music issue, i cannot reproduce this with audio synching enabled, is there any
stuttering that goes with it as well?

2. The issue you believe to be sorting is actually Z fighting, depending on your
hardware you can increase the Precision level.

3. The control issue is a bug in purupuru, switch to the xinput plugin.  you 
can use
x360ce @ http://www.jocys.com/DataBase/Downloads.aspx?Id=127 to enable a non
supported control to be compatible with the xinput plugin.

Original comment by danialho...@gmail.com on 11 May 2010 at 4:50

GoogleCodeExporter commented 9 years ago
1. Music on each levels play and on second loop completely stop and not play 
until 
finish level.

2. Bug with sorting always here, before posting, i try all ways for fixing this 
problem.

3. Control issue is not a plugin or xinput, it happen only in this game, 
character 
stuck in the ground and he slowly walk to random sides.

4. Sorry, this is my first bug reports in google code :P 

Original comment by Metal.So...@yandex.ru on 11 May 2010 at 11:46

GoogleCodeExporter commented 9 years ago
I make sound record, music may stop after repeating, also you my hear sounds 
when Sonic 
stuck in the ground.

http://www.megaupload.com/?d=HXT513TA

Original comment by Metal.So...@yandex.ru on 11 May 2010 at 12:46

GoogleCodeExporter commented 9 years ago
Can you try if issue 21 fixes the control problems ?

Original comment by drkIIRaziel on 23 May 2010 at 8:52

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
Control works perfectly ;) 

Maybe i found bug in Sonic Adventure 1 which happen on real thing... :-/

It happen only in some places of Windy Valley and Mystic Ruins 

http://s15.radikal.ru/i189/1005/bc/8bc2042921d9.jpg

Original comment by Metal.So...@yandex.ru on 23 May 2010 at 7:50

GoogleCodeExporter commented 9 years ago
Problem with music solved :) with revision r27 now GDI image - Sonic Adventure 
1 run 
perfectly. 

Original comment by Metal.So...@yandex.ru on 24 May 2010 at 1:23

GoogleCodeExporter commented 9 years ago
So, music and control problems are no more. Then, only the graphic problem 
remains
from this issue, right?

Original comment by KrossX3 on 24 May 2010 at 3:39

GoogleCodeExporter commented 9 years ago
Yeah, only the graphic problem left.

Original comment by Metal.So...@yandex.ru on 24 May 2010 at 4:47

GoogleCodeExporter commented 9 years ago
BUMP guys.

And about graphic issues?

[]'s

Original comment by kairi....@gmail.com on 15 Jul 2010 at 4:56

GoogleCodeExporter commented 9 years ago
I'd update to the newest version if I were you.

Original comment by hookonso...@gmail.com on 15 Jul 2010 at 5:25

GoogleCodeExporter commented 9 years ago
Hi, I too am having the same Sonic Adventure 1 "control" issue as well. I am 
running NullDC 1.04. My O.S. is Windows 7 64bit Ultimate. 

The problem only starting occurring with this build of NullDC. I used the 
previous version and no control issue to speak of.

While playing Sonic Adventure 1 and even in the cut scenes sonic seems to 
"stall" or improperly move. Its like he's hopping on one leg and cant unfreeze 
himself. Foot step sound effect goes crazy and character model looks like he 
has to pee.

Like I said the previous build doesn't give me this issue but the graphics are 
much crisper on the 1.04 build which is why I use it.

Is there a way to fix this or has it been looked into? Thanks and hope to hear 
from someone soon. 

Original comment by OpenSour...@gmail.com on 21 Dec 2010 at 6:02

GoogleCodeExporter commented 9 years ago
If I remember correctly, it works well with the dynarec disabled. Making it a 
dynarec problem.

Original comment by KrossX3 on 21 Dec 2010 at 6:22

GoogleCodeExporter commented 9 years ago
Ok, tried disabling dynarec and yes the controller did work smoothly however 
game play was drastically slowed down and choppy, sound was all muffed up as 
well.

Here's the problem as I see it.

When I used NullDC version 1.03 it didn't have any xinput options. I had to use 
"xpadder" to map my keyboard to my usb Xbox 360 controller. Sonic Adventure 1 
did work with the controller mapped under xpadder. The plugin I was using for 
1.03 was "nullDC controller [winook] (Aug 20 2008) v 1.0.0 
(drkMapleDevices_Win32.dll:0)". I just got done testing Sonic Adventure 1 with 
Xpadder and nullDC 1.03 and had no problems. (I want to use 1.04 due to better 
graphic capabilities).

So I tried using the new 2010 nullDC winhook controller pluggin mapping it with 
xpadder and it still does the same thing as all the xinput plugins. I even 
tried to use the old winhook plugin with 1.04 even renamed the .dll (because 
1.04 wouldn't recognize it as its 1.03 name) hoping I could trick 1.04 into 
using it but no good. 

Somewhere in between the development of 1.03 and 1.04 (possible could even be 
the new .dll's, I'm not a programmer just an IT tech making an educated guess) 
something got screwed up with the controller plugins. 

I cant even use a keyboard with Sonic Adventure 1. The character still does 
that hoping on one foot thing with every plugin. I downloaded x360ce but I own 
a 360 controller. X360ce did override the xbox 360 settings into x360ce in 
input devices using the xinput plugins but still no luck.

My PC is amazing and more then adequate to run NullDC.I'm hoping this issue 
will be looked into and possibly resolved. I am willing to provide more 
information if needed and am hoping for a speedy response. Thanks a bunch.

Original comment by OpenSour...@gmail.com on 21 Dec 2010 at 7:56

GoogleCodeExporter commented 9 years ago
It's just a dynarec problem. 

Original comment by KrossX3 on 21 Dec 2010 at 9:16

GoogleCodeExporter commented 9 years ago
Yup this is the same problem im having :( Sonic hops on one foot like the stick 
is stuck in one direction... Even tried xpadder without using xinput and same 
thing...

Original comment by dm31...@gmail.com on 22 Dec 2010 at 12:38

GoogleCodeExporter commented 9 years ago
Since it's a dynarec problem, it doesn't matter if you're playing with 
drkMaple, Xmaple, joy2key, xpadder... or even with a chair. Although the latter 
should probablly add other difficulties.

Original comment by KrossX3 on 22 Dec 2010 at 12:40

GoogleCodeExporter commented 9 years ago

Original comment by KrossX3 on 22 Dec 2010 at 12:40

GoogleCodeExporter commented 9 years ago
lol ok so does this affect other games to them? Cause a few other games it 
seems like my controllers analog stick almost acts like it gets stuck?

Original comment by dm31...@gmail.com on 22 Dec 2010 at 5:00

GoogleCodeExporter commented 9 years ago
"""Comment 17 by project member KrossX3, Today (10 hours ago)

Since it's a dynarec problem, it doesn't matter if you're playing with 
drkMaple, Xmaple, joy2key, xpadder... or even with a chair. Although the latter 
should probablly add other difficulties.""""

Just to clarify what do you mean be "the latter should probably add other 
difficulties"? 

Are you saying that even the new build (assuming there will be another build 
after 1.04) will still have control issue's? I'm not trying to be a pain, I 
enjoy this software and know this is one of the only dreamcast emu's that's 
still alive and has constant recent development so no disrespect to the 
developers. I'm hoping that if there is a new build in the works this issue 
will be resolved.

Not trying to be a pain, just curious is all, hope to hear from someone soon 
and thank you.

Original comment by OpenSour...@gmail.com on 22 Dec 2010 at 11:13

GoogleCodeExporter commented 9 years ago
I think he ment by using a chair lol

Original comment by dm31...@gmail.com on 22 Dec 2010 at 5:18

GoogleCodeExporter commented 9 years ago
Yes, it was about using the chair. =P

Original comment by KrossX3 on 22 Dec 2010 at 6:11

GoogleCodeExporter commented 9 years ago
Okay guys I tried using a chair and it's just not working for me.

Original comment by penpaper...@gmail.com on 3 Jan 2011 at 2:59

GoogleCodeExporter commented 9 years ago
Graphic's bugs is still exists. Tested with r135. Not fixed!

Original comment by N2008eo...@rambler.ru on 4 Jun 2011 at 3:36

GoogleCodeExporter commented 9 years ago
Issue 397 has been merged into this issue.

Original comment by KrossX3 on 2 Sep 2011 at 12:04

GoogleCodeExporter commented 9 years ago
Hi I am getting a [GPF]Unhandled access to :0X14 error... how might I go about 
fixing this? if you can help I would appreciate it.

Original comment by thomashc...@gmail.com on 17 Jun 2012 at 9:48

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