Open dragos240 opened 8 years ago
This occurs on the old 3ds. Not sure about other models. This is also when a .3dsx file is run. Not sure about .cia
Steps to reproduce:
sf2d_init(); sftd_init(); while(aptMainLoop()){ hidScanInput(); if(hidKeysDown() & KEY_START) break; sf2d_start_frame(GFX_TOP, GFX_LEFT); sf2d_draw_rectangle(0, 0, 30, 30, RGBA8(0xFF, 0x00, 0x00, 0xFF)); sf2d_end_frame(); sf2d_swapbuffers(); } sftd_fini(); sf2d_fini(); return 0;
Quick and dirty fix:
sf2d_start_frame(GFX_BOTTOM, GFX_LEFT); sf2d_end_frame();
This occurs on the old 3ds. Not sure about other models. This is also when a .3dsx file is run. Not sure about .cia
Steps to reproduce:
Quick and dirty fix: