xesf / prequengine

merged into twin-e project
GNU General Public License v2.0
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Crash at the citadel (beginning) #26

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Windows 7 64-bit (maybe that's the problem :)), version 0.1.0.

I started a game, passed two "red button" guards, entered the room with one
guy in the middle ("good day fellow nurse") - just passed the entrance till
I could see what was inside. Then I realized that I needed the white coat
first, so I turned back, pressed forward to exit the room, and then the
game crashed. May be something related to disappearing ceilings.

Original issue reported on code.google.com by kaz...@gmail.com on 8 Feb 2010 at 6:53

GoogleCodeExporter commented 9 years ago
Does your stdout.txt file gives you more clues?

I myself only tried with WinXP 32bits. I will try to reproduce the issue. Btw, 
did you 
tried already the same things to see if the crash still happens?

Original comment by alexandrefontoura@gmail.com on 8 Feb 2010 at 10:25

GoogleCodeExporter commented 9 years ago
I couldn't check the stdout.txt, because I forgot to, and I have started a new 
game
to check it again. It crashed again, but at the different place (the prison cell
before even the guard comes on the platform), and I forgot to check it too. 
Then I
have started the game again and played it without crashing up to the point of 
going
outside of Twinsen's house with the tunic on. So it seems pretty random and I 
will
try to check the file when I have another chance :).

Original comment by kaz...@gmail.com on 12 Feb 2010 at 6:26

GoogleCodeExporter commented 9 years ago
Does Windows popup that standard error message what you can send and see some 
error 
report from the crash?

Can you try playing without sound? Just set sound to 0 in lba.cfg

Original comment by alexandrefontoura@gmail.com on 12 Feb 2010 at 6:33

GoogleCodeExporter commented 9 years ago
I've been using Windows 7 64bit now and don't get such issue. Did you find out 
how to procedure the issue?!

Original comment by alexandrefontoura@gmail.com on 17 Dec 2011 at 11:57

GoogleCodeExporter commented 9 years ago
I cannot reproduce it any more. I think it may be closed until it happens again 
in a further release.

Original comment by kaz...@gmail.com on 22 Dec 2011 at 10:00

GoogleCodeExporter commented 9 years ago
I notice, when we compile partial of the project, the animation file link gets 
corrupted. I never understand why, but a full rebuild of the project fix this. 
The issue always occurred on animations file. I did debug, but didn't find 
anything to prevent that.
Anyway, just closed the issue for now. If it appear again we can create a new 
one.

Original comment by alexandrefontoura@gmail.com on 22 Dec 2011 at 10:41