Closed samirkumardas closed 6 years ago
Sure, this project supports only the fixed frame rate of h254 streaming.
If StepDTS is changed dynamically, you serve as a useful reference at the project: https://github.com/Streamedian/html5_rtsp_player
Thank you for replying.
I did required changes to make stepDTS dynamic although it does not work in chrome or safari but works fine in Mozilla
I have also looked at html5_rtsp_player and seems will get same result.
Basically I am getting data from live streaming and FPS is not static. Also my SPS have timing_info_present_flag is 0 that means there is no timescale and other timing information. I get a relative timestamp in ms with each packet from server. So I am considering timescale 1000 and calculating DTS based on timestamp.
It seems chrome found gap in buffer ranges and it shows "Buffer_have_nothing" in media debug after playing first few frames.
Can you help on one thing? How does player calculate frame duration if SPS has timing_info_present_flag is 0
For example, for the first 30 frames - I provide DTS is 0: So I got following video duration depending on timescale
timescale ----- Duration 1000 ----- 1 800 ----- 2 500 ----- 3
These result for the same first 30 frames. My question how does player calculate duration from timescale?
Hi
This is the minimalistic version for playing h264 streaming using javascript. Thanks for great work.
I saw you have always considered stepDTS 60 that implies there should be a fixed frame rate.
Is it possible to make StepDTS based on the relative time ( for example, first frame 0, then second frame 30 i.e the time difference from first frame in ms which is not fixed) of the frame?
Actually I am getting streams from livecam and frame rate is not static. I tried to make stepDTS dynamic from the time difference of each frames but it got stuck after first time.
Any clue?
Thanks Samir