Aspect ratio of the camera is wrong due to the division of integer screen size
values in the DemoApplication's ctor.
This
m_aspect = m_glutScreenWidth / m_glutScreenHeight; //(800/600 = 1)
should be changed to
m_aspect = m_glutScreenWidth / (float)m_glutScreenHeight; //(800/600 = 1.333)
Original issue reported on code.google.com by cepnox...@gmail.com on 5 Jan 2013 at 12:19
Original issue reported on code.google.com by
cepnox...@gmail.com
on 5 Jan 2013 at 12:19