Closed GoogleCodeExporter closed 9 years ago
Hi Jeff,
Thanks for the bug report. Not completely sure which version you're using but
the latest code should have fixes for this as part of a load of memory usage
and performance changes. The function now looks like :
ClosestPointInput input = ClosestPointInput.Default();
input.m_transformA = transA;
input.m_transformB = transB;
as ClosestPointInput is a struct, and that should set the 'correct' initial
values for the object.
Thanks,
Mark
Original comment by xexu...@gmail.com
on 28 Feb 2013 at 10:57
Heh, sorry about that, I was on an older version. Everything is working great
on the newest version.
Thanks,
Jeff
Original comment by jeff2...@gmail.com
on 2 Mar 2013 at 12:21
fixed in current version
Original comment by xexu...@gmail.com
on 2 Mar 2013 at 7:52
Original issue reported on code.google.com by
jeff2...@gmail.com
on 28 Feb 2013 at 1:17Attachments: