Open CarlMichaelFabe opened 11 months ago
This is the expected behavior, since only the MojangAPI type of loading reads the textures information from the NBT, so if you put MojangAPI first in the loading list it will theoretically work the way you want it to.
14.20 have same bug are there any ways to disable texture mapping on "minecraft:playerhead"?
Describe the bug
I'm using a datapack called More Mob Heads from Vanilla Tweaks (https://vanillatweaks.net/picker/datapacks/). This datapack adds mob heads which drop with a percentage when you kill a mob. The mob head's NBT data contains the texture and the name of the mob.
When playing with CSL installed, the cow's mob head texture gets replaced (I haven't tested other mobs yet). It seems that CSL reads the name from the NBT data and uses that to replace the head's texture.
I think CSL should just ignore heads which already has a texture stored in its NBT data.
For reference, this was the NBT of the cow head in the datapack zip file:
Steps to reproduce
Link to crash-report if applicable
No response
Link to CustomSkinLoader.log if applicable
https://mclo.gs/cmjbso9
Link to latest.log if applicable
No response
[Only Forge User] Link to Forge Log if applicable
No response
Mod Version
14.19.1
Minecraft Version
1.20.1
Minecraft Launcher Name and Version
No response
Mod Loader
Quilt
Operating System
Windows
Before submitting a bug report
[X] This bug wasn't already reported (I have searched bug reports on GitHub).
[X] This is a valid bug (I am able to reproduce this on the latest dev build).
[X] This problem is triggered in the latest version of the mod (if not the latest please upgrade the mod first)