Added support for loading custom audio through FMOD from audio files, and added a few helper methods for attaching UI objects to the game's pause menu (along with a few extension methods for GameObjects to make it easier to work with them).
Additionally, added getters for the game's UI's TMP FontAsset.
Added support for loading custom audio through FMOD from audio files, and added a few helper methods for attaching UI objects to the game's pause menu (along with a few extension methods for GameObjects to make it easier to work with them).
Additionally, added getters for the game's UI's TMP FontAsset.