It is a great work and I'm very interested in it. I have a few questions for you after I studied this work.
I noticed that the muscles of the generated characters were very well developed such as thick calves. How can we remove this style and make them realistic?
What should I do if I want to to control the ID of a generated character by insert a LoRA ? I tried to simply load up the weights of LoRA by StableDiffusionPipeline but it did not work eventually.
Should prompts conform to a certain format? I tried my prompt "a DSLR photo of Asian girl, long shawl hair, bangs covering half her face" and finally got a low quality textured mesh as below.
I am looking forward to your reply. Thanks!
It is a great work and I'm very interested in it. I have a few questions for you after I studied this work.