xiangaodielian / bullet

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Concave shapes collide incorrectly against transformed btStaticPlaneShapes #781

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
In btGImpactCollisionAlgorithm, the plane equation is not transformed correctly 
(the plane constant is incorrect). I've attached a patch that fixes this issue.

Original issue reported on code.google.com by cameronw...@gmail.com on 17 Dec 2013 at 5:24

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GoogleCodeExporter commented 9 years ago
moved to https://github.com/bulletphysics/bullet3/issues/69

Original comment by erwin.coumans on 30 Mar 2014 at 5:20