xihesi / chartr

Automatically exported from code.google.com/p/chartr
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Performance issue #10

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
As labyrinth as the problem I guess chartr has it. Eventually draw only
what's necessary, and what's on the screen. Proceed a bit like what's done
in OpenGL.

Original issue reported on code.google.com by nico.big...@gmail.com on 23 Jun 2008 at 2:11

GoogleCodeExporter commented 8 years ago
Motion function was called on every mouse event, even when no button down.

There should be some easy changes. Some recursive call cycle through links, and 
then
thought. It slows down things a lot. This should be fixed.

Before drawing, a simple test should be done, to know if the 
link/outline/thought is
in the visible area.

Original comment by nico.big...@gmail.com on 26 Jun 2008 at 7:39