We might consider having different sizes of nodes in the tree widget based on the amount of size used in the scene. We would need to have both a minimum and maximum size and then have all node sizes be between this range. This way we would not end up with massively sized nodes that cause graph overlap issues.
We might consider having different sizes of nodes in the tree widget based on the amount of size used in the scene. We would need to have both a minimum and maximum size and then have all node sizes be between this range. This way we would not end up with massively sized nodes that cause graph overlap issues.