Closed caixialiu-bjut closed 4 years ago
We rendered normals directly rather than compute them from depth. We used Mitsuba, but if you want to do this in Blender, take a look at: https://github.com/xiumingzhang/xiuminglib/blob/master/xiuminglib/blender/render.py#L444
On Sat, Mar 21, 2020, 11:11 AM caixialiu-bjut notifications@github.com wrote:
Hi, thank you for sharing your code. Could you help sovle the problem: how to obtain surface normal images from the raw depth data? Is surface normal images obtained during the rendering? I want to obtain depth images and corresponding normals by blender. Could you tell some details? Thanks! Look forward your reply.
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Hi, thank you for sharing your code. Could you help sovle the problem: how to obtain surface normal images from the raw depth data? Is surface normal images obtained during the rendering?
I want to obtain depth images and corresponding normals by blender. Could you tell some details? Thanks! Look forward your reply.