Open RishaMao opened 2 years ago
Penumbra is a mod loader, not a mod creation tool. I would bet that all Penumbra contributors would agree with me if I said importing non-XIV filetypes was out of the scope of Penumbra. A companion mod creation tool has been talked about for some time, but no development has taken place.
In the mean time, you can do the double XIV method:
Or, you can use the "Lumina Integration" in TexTools by specifying your Penumbra mod directory under the Lumina Integration settings in TexTools. This will redirect all imports in TexTools to a mod folder in Penumbra.
All there is to it, I'm not sure if its possible at all but these are the only reasons I have to bother with closing the game and messing with Textools anymore. As for the importing/exporting files, I mean the raw files like .obj , .db, and .fbx, .dds, etc.