When a player is transformed in to a Monster, the "On-Screen" tab displays an exception message:
This doesn't seem to cause any ill effects other than this particular UI breaking, but probably there is an underlying issue here that could be addressed.
Some game mechanics which transform the player:
Transforming to a gorilla/bird in Fist of the Son
Mounting a robot in Rival Wings
Being turned in to a creature by a White Mage's Miracle of Nature in PvP
Being turned in to a creature by A Rank Mahisha in The Peaks
I also got this different exception trying out the boxes in the Shisui dungeon, which is a "DemiHuman" transformation rather than a Monster:
In both cases, the failure seems to originate from an assumption that a player is always a Human.
Hi, I discovered this issue when investigating a crash in Mare ( https://github.com/Penumbra-Sync/client/issues/59 ).
When a player is transformed in to a Monster, the "On-Screen" tab displays an exception message:
This doesn't seem to cause any ill effects other than this particular UI breaking, but probably there is an underlying issue here that could be addressed.
Some game mechanics which transform the player:
I also got this different exception trying out the boxes in the Shisui dungeon, which is a "DemiHuman" transformation rather than a Monster:
In both cases, the failure seems to originate from an assumption that a player is always a Human.