Closed GoogleCodeExporter closed 8 years ago
After playing a little bit, I think it's more a problem with Persist than
anything
else. We discussed this already, but having the card with persist going to the
graveyard and coming back to play (even if it looks like they are 2 different
cards
with same time animations) would probably help
Original comment by wagic.the.homebrew@gmail.com
on 1 Oct 2009 at 1:38
I actually have had problems with priority during the beginning of combat step.
For instance, I start off with a default file with Puppeteer in my collection,
yet
it's not clear when I'm able to tap my opponent's Craw Wurm before he can
declare it
as an attacker.
The same issue exists for the end step, in which I don't seem to get priority
to ping
with Prodigal Sorcerer or used Puppeteer if I hadn't already.
Original comment by jvdth...@gmail.com
on 13 Oct 2009 at 5:53
Original comment by wagic.the.homebrew@gmail.com
on 9 Dec 2009 at 5:54
Original comment by wagic.the.homebrew@gmail.com
on 13 Dec 2009 at 10:10
This issue has been here for too long and nobody seems to want to work on it.
It is not a "bug" because it does not prevent from playing the game correctly,
so I'm closing this
Original comment by wagic.the.homebrew@gmail.com
on 18 Sep 2010 at 9:10
Original issue reported on code.google.com by
wagic.the.homebrew@gmail.com
on 12 Sep 2009 at 11:34