Closed tospie closed 8 years ago
I've added info about using XML3D locally to both the Getting Started and Basics of XML3D sections in the Wiki.
We should still output a warning if XML3D encounters any local filesystem paths. This should be scheduled as part of the resource manager overhaul in 5.1
Trying to reference resources from a filesystem should now throw an error with a link to a Help issue with more information.
xml3d.js retrieves linked resources for meshes, models, shaders and such via ajax requests. These requests fail in particular when trying to run an XML3D scene from the local file system, instead of starting it from a server.
For beginners, uploading the scene to some web server seems to be no natural step. The need to do so should be put prominently at the beginning of the quick start guides, especially as the simple teapot example from the Wiki already fails, if not doing so.