Closed chriscarex closed 8 years ago
Hi,
you should be able to set it directly on the camera object:
var cam = new XML3D.StandardCamera(viewElement, {mode: "examine", zoomSpeed: 200});
cam.examine(viewElement);
...
cam.zoomSpeed = 100;
If you re-initialize a camera you should always detach the old one first, otherwise all the event listeners will still be bound:
cam.detach();
cam = new XML3D.StandardCamera(viewElement);
Hi, I would like to change the camera behaviour dynamically. After loading the initial camera settings:
function onload() { var viewElement = document.getElementById("geometry"); var cam = new XML3D.StandardCamera(viewElement, {mode: "examine", zoomSpeed: 200}); cam.examine(viewElement); }
I would like to change the value of zoomSpeed. I tried severa lmethods, such as initialising a new camera, updating the camera with
cam = new XML3D.StandardCamera(viewElement, {mode: "examine", zoomSpeed: 100});
using global variables replacing the number, but none of them seem to work when applied dynamically. Any suggestion on how to solve this issue? Is there a way to stop the first camera and initialise a new one? Thanks!