xml3d / xml3d.js

The WebGL/JS implementation of XML3D
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Frustum Culling not implemented for Projective camera model #196

Open csvurt opened 7 years ago

csvurt commented 7 years ago

When using the urn:xml3d:view:projective model frustum culling is disabled. We need to extract the frustum planes from the projection matrix provided by the user (see camera-model.js line 92).