Is it on purpose, that generateRay creates the ray dependent on the window screen coordinate?
It is documentated (in the old specification) that the ray is generated with coordinates relative to the xml3d element (e.g. 0/0 is the upper left corner within the XML3D element).
Is it on purpose, that generateRay creates the ray dependent on the window screen coordinate?
It is documentated (in the old specification) that the ray is generated with coordinates relative to the xml3d element (e.g. 0/0 is the upper left corner within the XML3D element).