Currently meshes can be hidden with the Xml attribute visible="false". It would be consistent with all the directions to use CSS for transforms, shaders etc. to allow the visibility to be set via CSS properties such as "display: none" or "visibility: hidden". Since display: block or inline probably have no meaning in 3D scenes I would go with the visibility property.
Currently meshes can be hidden with the Xml attribute visible="false". It would be consistent with all the directions to use CSS for transforms, shaders etc. to allow the visibility to be set via CSS properties such as "display: none" or "visibility: hidden". Since display: block or inline probably have no meaning in 3D scenes I would go with the visibility property.