We should define MIME types for XML3D resources according to the specifications outlined in RFC 6838. The ResourceManager should also set an Accept header with the appropriate MIME type when requesting an external resource.
This is important for ATLAS and other external content servers that might need to supply assets to XML3D scenes.
We should define MIME types for XML3D resources according to the specifications outlined in RFC 6838. The ResourceManager should also set an Accept header with the appropriate MIME type when requesting an external resource.
This is important for ATLAS and other external content servers that might need to supply assets to XML3D scenes.