Closed xobust closed 8 years ago
Is it worth renaming Render()
to Draw()
? I think Draw
is the standard in MonoGame, so it would be more consistent.
@willwull Yes maybe so. I think we need to add LoadContent and UnloadContent as well
Is this better?
I'm not completely sure what's going on, some places have the name Game
, some have GameManager
. For example, it looks like the file is named Game.cs
, but the class is named GameManager
.
Looks good to me :)
EDIT: Oops
What do you think about this implementation of the GameObject Interface? fix #5