We will have to find a way to dynamically load monsters and place them in a room.
Maybe we should implement another singelton for texture resources since you only want to load them once but be able to access them anytime on runtime when creating new monsters.
We will have to find a way to dynamically load monsters and place them in a room. Maybe we should implement another singelton for texture resources since you only want to load them once but be able to access them anytime on runtime when creating new monsters.