Closed iRobsc closed 8 years ago
Well do they realy need to do anything in the mvp state. I only think that we need some kind of collision box memeber and a collision controller
What will the purpose of an object handler be? What are the advantages?
Mainly being able to loop through every object and checking the collision
And maybe all the objects generated throughout the room could be coded in the controller aswell
It will be easier when we want to add complexity to the rng generated room with objects in different groups etc. Instead of doing it all in the room class.
I will try to work on this now
Done
We should add something that implements and handles all the objects in the room. Maybe as a controller? What do you guys think? @xobust @willwull