Hi,
I'm trying to parse windows headers (d3d11.h) in this case and if I set ParseMacros to true it crashes internally with NullReferenceException.
var sdkPath = @"C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um";
var options = new CppParserOptions
{
ParseMacros = true,
};
options.SystemIncludeFolders.Add(sdkPath);
var headerFile = "d3d11.h";
var compilation = CppParser.ParseFile(Path.Combine(sdkPath, headerFile), options); /* Crash here */
StackTrace:
at CppAst.CppModelBuilder.ParseMacro(CXCursor cursor)
at CppAst.CppModelBuilder.VisitMember(CXCursor cursor, CXCursor parent, CXClientData data)
at CppAst.CppModelBuilder.VisitTranslationUnit(CXCursor cursor, CXCursor parent, CXClientData data)
at ClangSharp.clang.visitChildren(CXCursor parent, CXCursorVisitor visitor, CXClientData client_data)
at CppAst.CppParser.ParseInternal(List`1 cppFiles, CppParserOptions options)
at CppAst.CppParser.ParseFiles(List`1 cppFilenameList, CppParserOptions options)
at CppAst.CppParser.ParseFile(String cppFilename, CppParserOptions options)
at ConsoleApp2.Program.Main(String[] args) in C:\Test\Program.cs:line 45
Hi, I'm trying to parse windows headers (d3d11.h) in this case and if I set ParseMacros to true it crashes internally with NullReferenceException.
StackTrace:
Any thought?