xovox / RetroCRT

RetroPie on CRT! RetroTink, JAMMA, SCART & more!
GNU General Public License v3.0
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lr-mame2003 tate mode not working #41

Closed strayel closed 3 years ago

strayel commented 3 years ago

Enabling tate mode in retroarch to rotate vertical games results in the rotated content being scaled in the same viewport as displayed with screen horizontal.

xovox commented 3 years ago

can you attach a picture of what you're seeing? if you're saying that on a horizontally oriented monitor the vertical games are scaled down and have bilinear filtering applied, that's intentional

if you're using a vertical screen and want vertical games displayed properly, run the RetroCRT configuration utility and select which way is up

strayel commented 3 years ago

I set retroarch.cfg allow_rotate to false and games now run fullscreen in vertical. Without that, enabling Tate mode in mame core rotated the game but scaled it to fit a horizontal screen.

xovox commented 3 years ago

that's by design. if you want full screen vertical games you have to run the RetroCRT script from the RetroPie screen in ES and specify which way is up.

I don't plan on making a physical screen i can twist around on a whim, and most people prefer the default mode i use than what you're looking for