Open xparq opened 11 months ago
Must sacrifice some for any activity (like movement), and so it must also be constantly collected to replenish (by "fusing" head-on inelastic collisions (#360)).
Requires #394
Must sacrifice some for any activity (like movement), and so it must also be constantly collected to replenish (by "fusing" head-on inelastic collisions (#360)).
Requires #394