[ ] Add "secondary grid lines" that are actual props of the zone
[ ] Boundaries, for a start
[ ] Flux indicators (if there's any zone-special force field to show)
[ ] Portals
[ ] Find a way to seamlessly cross the boundaries of these different worlds!
[ ] Well, they are not diffrent (still driven by the same metarules) -- but they can they still be incompatible, probably, i.e. cause annoying anomalies that can't just be called part of the gameplay...
[ ] They should also be the territory of some other -- maybe friendly, maybe enemy -- gods...
[ ] Color-coding the bg. to help navig.
[ ] Add "secondary grid lines" that are actual props of the zone
[ ] Find a way to seamlessly cross the boundaries of these different worlds!
[ ] They should also be the territory of some other -- maybe friendly, maybe enemy -- gods...