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Out_of_Nothing
Versatile entity-based simulation & visualization/gamification framework PROTOTYPE
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Move as much of the remaining time-related code to Time.cpp as possible.
#503
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xparq
opened
7 months ago
xparq
commented
7 months ago
[ ] And there should be an
update_...(...)
method, too, I guess, to tighten its interfaces a bit. -> But note that
Time
itself is not a class, just a namespace.
update_...(...)
method, too, I guess, to tighten its interfaces a bit. -> But note thatTime
itself is not a class, just a namespace.