but that'd be overly specific -- which is both good and bad, though: good for clarity, bad for apparently missing even more functions to update some global properties of the world, not just the entities, and bad also for prematurely "crystallizing" the logic, making it rigid/brittle.
OK, it's now:
What it really means in practice (currently) is
but that'd be overly specific -- which is both good and bad, though: good for clarity, bad for apparently missing even more functions to update some global properties of the world, not just the entities, and bad also for prematurely "crystallizing" the logic, making it rigid/brittle.