[ ] App: Basics: Prisoner's dilemma
As a minimum, the fw. should be expressive enough to model this easily (and correctly).
[ ] App: Emergence of collaboration vs. competition in limited-resource environments
The goal of this is to reproduce the "classic" experiment/finding (I forgot by whom).
[ ] App: Resilience of colonies (civilizations) as a function of length-of-game in thinking/planning, given exponential growth in a bounded env. (with finite resources)
IOW: Are we more-or-less doomed with the inability of long-term (how long?) thinking? (See also the Prisoner's dilemma!)
[ ] App: Soc.: When is escalation to war (un)stoppable?
Misc. (generic/abstract graphs, meta etc.):
[ ] App: Simple city life (visualization) (in homage to SimCity)
[ ] App: An actual (slow, simple, stupid) neural network
Keeping track of modeling ideas, questions etc. the sim. framework has been created for in the first case
These actually belong to (and should be tracked by) other repos/projects, not this!
Physics:
Sociological, biological, abstract game-theo. models:
Misc. (generic/abstract graphs, meta etc.):