xpogosteve / VirtualBarstool

Project for Software Engineering. Update with more info later
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Ball Rolling #60

Open jaredpaul opened 5 years ago

jaredpaul commented 5 years ago

Incorporate physics engine so that balls roll realistically along table.

jaredpaul commented 5 years ago

In the Pirate Bar scene, walk up to the billiard table and pick up any ball by pressing and holding the back trigger button when your hand is over the ball. Roll the ball by moving your hand in a rolling motion, and letting go of the trigger when you want to release the ball.

-Roll the ball at different velocities. Roll the ball very softly and roll the ball very swiftly.
-Raise arm so that the ball in hand is at a higher-than-head level. Drop the ball to verify that:
    -The ball bounces realistically (aka doesn't just stick to the table when it makes contact)
    -The ball slightly rolls in a realistic direction (aka the momentum gained from dropping the 
      ball will cause it to slightly roll, as opposed to sticking to the same spot on the table in 
      which it made contact.

Visually verify that the balls roll across the table in a realistic fashion.