xraven13 / FlxSpineSprite

Spine for Haxe & HaxeFlixel . ( bone based animation system )
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How to turn on / off debug bounding boxes ? #9

Closed xraven13 closed 11 years ago

xraven13 commented 11 years ago

In original Spine it was possible to turn it on / off with SPACE, not sure how it works here ? Thanks. :)

gamedevsam commented 11 years ago

Open up the Flixel debugger (~) and click the square icon on the top right of the screen.

Alternatively you can activate it through code: FlxG.debug.visualDebug = true;

xraven13 commented 11 years ago

Thanks ! Now I need to figure out how to scale the debug boxes to match the FlxSprite scale. :)