xshazwar / mountains-beyond-mountains

MIT License
19 stars 6 forks source link

Getting an error when trying to use shader in URP2020.3 #3

Closed scornflake closed 2 years ago

scornflake commented 2 years ago

image

I've not used HDRP at all. Unsure if this is setup, or needs conditional exclusion in the src. This is a brand new URP, with microsplat, bettershaders, and MM2.

I added HDRP2021 and URP2021 to the RenderPipeline enum in ShaderBuilder.cs, and now I get:

image

Merry Christmas ;)

scornflake commented 2 years ago

So I deleted and re-cloned teh repo, now it seems to be working. Unsure why. I don't know enuf about the shader pipelines to comment intelligently :-|

xshazwar commented 2 years ago

Yeah, I'd had some issues setting up the BetterShaders packager and getting mine not to collide with other assets that use it (like VSPro). I think it's all working now, but do please open a new ticket if you see anything weird.