Closed scornflake closed 2 years ago
So I deleted and re-cloned teh repo, now it seems to be working. Unsure why. I don't know enuf about the shader pipelines to comment intelligently :-|
Yeah, I'd had some issues setting up the BetterShaders packager and getting mine not to collide with other assets that use it (like VSPro). I think it's all working now, but do please open a new ticket if you see anything weird.
I've not used HDRP at all. Unsure if this is setup, or needs conditional exclusion in the src. This is a brand new URP, with microsplat, bettershaders, and MM2.
I added HDRP2021 and URP2021 to the RenderPipeline enum in ShaderBuilder.cs, and now I get:
Merry Christmas ;)